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	<title>Comments on: Street Fighter 2 guided tour</title>
	<link>http://www.xboxic.com/news/1013</link>
	<description></description>
	<pubDate>Thu, 17 May 2012 00:33:33 +0000</pubDate>
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	<item>
		<title>By: Bladeoner</title>
		<link>http://www.xboxic.com/news/1013#comment-9979</link>
		<author>Bladeoner</author>
		<pubDate>Tue, 06 Jun 2006 16:50:16 +0000</pubDate>
		<guid>http://www.xboxic.com/news/1013#comment-9979</guid>
		<description>They are right on schedule.:)</description>
		<content:encoded><![CDATA[<p>They are right on schedule.:)</p>
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		<title>By: TRIGGER M4N</title>
		<link>http://www.xboxic.com/news/1013#comment-9974</link>
		<author>TRIGGER M4N</author>
		<pubDate>Tue, 06 Jun 2006 15:55:07 +0000</pubDate>
		<guid>http://www.xboxic.com/news/1013#comment-9974</guid>
		<description>The lead designer or someone who is important to that company has just left, making more of a delay immenant.</description>
		<content:encoded><![CDATA[<p>The lead designer or someone who is important to that company has just left, making more of a delay immenant.</p>
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		<title>By: Studley</title>
		<link>http://www.xboxic.com/news/1013#comment-9931</link>
		<author>Studley</author>
		<pubDate>Tue, 06 Jun 2006 12:28:46 +0000</pubDate>
		<guid>http://www.xboxic.com/news/1013#comment-9931</guid>
		<description>No, but surely the size of packets being passed etc are considerably less for a game like this than, say, GRAW? You've only got the two characters positions/stances and their current attack/movement etc to account for. And the levels are tiny. And 2D.</description>
		<content:encoded><![CDATA[<p>No, but surely the size of packets being passed etc are considerably less for a game like this than, say, GRAW? You&#8217;ve only got the two characters positions/stances and their current attack/movement etc to account for. And the levels are tiny. And 2D.</p>
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		<title>By: Smiley Dave</title>
		<link>http://www.xboxic.com/news/1013#comment-9929</link>
		<author>Smiley Dave</author>
		<pubDate>Tue, 06 Jun 2006 12:12:57 +0000</pubDate>
		<guid>http://www.xboxic.com/news/1013#comment-9929</guid>
		<description>duke nukem forever is 10 years on kinda not in that delay area surely !!!</description>
		<content:encoded><![CDATA[<p>duke nukem forever is 10 years on kinda not in that delay area surely !!!</p>
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		<title>By: Piet Piraat</title>
		<link>http://www.xboxic.com/news/1013#comment-9928</link>
		<author>Piet Piraat</author>
		<pubDate>Tue, 06 Jun 2006 12:01:45 +0000</pubDate>
		<guid>http://www.xboxic.com/news/1013#comment-9928</guid>
		<description>Lag has nothing to do with the size of the game</description>
		<content:encoded><![CDATA[<p>Lag has nothing to do with the size of the game</p>
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	<item>
		<title>By: Number13</title>
		<link>http://www.xboxic.com/news/1013#comment-9926</link>
		<author>Number13</author>
		<pubDate>Tue, 06 Jun 2006 11:31:48 +0000</pubDate>
		<guid>http://www.xboxic.com/news/1013#comment-9926</guid>
		<description>What I don't understand is that, surely, SF2 must be tiny in size compared to ANY modern game, so how on earth can they be having so much trouble with lag?

To be honest, I'm considering just buying the wee SF2 game from Maplin instead. For a tenner you get two six-button Megadrive (if only it were the SNES!) joypads with an inbuilt version of the game for you to plug into any TV.</description>
		<content:encoded><![CDATA[<p>What I don&#8217;t understand is that, surely, SF2 must be tiny in size compared to ANY modern game, so how on earth can they be having so much trouble with lag?</p>
<p>To be honest, I&#8217;m considering just buying the wee SF2 game from Maplin instead. For a tenner you get two six-button Megadrive (if only it were the SNES!) joypads with an inbuilt version of the game for you to plug into any TV.</p>
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	<item>
		<title>By: TobiM2000</title>
		<link>http://www.xboxic.com/news/1013#comment-9925</link>
		<author>TobiM2000</author>
		<pubDate>Tue, 06 Jun 2006 11:25:13 +0000</pubDate>
		<guid>http://www.xboxic.com/news/1013#comment-9925</guid>
		<description>"Also mentioned is that this game is still ‘work in progress’ "

I wouldnt call that an update.
SF2 is the Duke Nukem Forever of the 360.</description>
		<content:encoded><![CDATA[<p>&#8220;Also mentioned is that this game is still ‘work in progress’ &#8221;</p>
<p>I wouldnt call that an update.<br />
SF2 is the Duke Nukem Forever of the 360.</p>
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		<title>By: Smiley Dave</title>
		<link>http://www.xboxic.com/news/1013#comment-9923</link>
		<author>Smiley Dave</author>
		<pubDate>Tue, 06 Jun 2006 11:21:15 +0000</pubDate>
		<guid>http://www.xboxic.com/news/1013#comment-9923</guid>
		<description>two updates this and dashboard i wonder if we still get moaners and whinners !!!</description>
		<content:encoded><![CDATA[<p>two updates this and dashboard i wonder if we still get moaners and whinners !!!</p>
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