Saints Row update on the way
Do you remember how annoying it was when you wanted to play Saints Row online but had to leave because of that awful lag? Well, now that isn’t a problem anymore as it’s been confirmed by Saints Row developer Volition. The patch that was in the works for Saints Row is now finished and is available for download via Xbox Live.
General
- Enabled 4xAA (anti-aliasing) for 480i standard-def and 480p resolutions (was 2xAA).
- Enabled 4x anti-aliasing during initial player creation screen.
- Added player options to enable v-sync during cutscenes and/or gameplay, with warning that it will affect framerate.
- Fixed widescreen formatting issues in certain resolutions.
- Fixed issue where button icons would sometimes not appear during tagging activity.
- Fixed problem where camera could rapidly rotate around player when exiting vehicle.
- Added dialog reminding player to save before final mission in the game.
- Fixed rare crash bugs due to variants and fast shader constants.
- DLC - Car dealership now skips paint selection for car if the car has no color data.
- Fixed issue when signing out of a gamer profile on The Wheel Woman unlock screen.
- Added missing audio tracks to music stores, including “Pickin’ Boogers.”
- Added long sideburns and four other missing hairstyles to Shear Intensity salons.
Multiplayer
- Improvements to the way the game handles packet loss and bandwidth management between players. This addresses issues commonly cited as “lag”, and general synchronization problems between the players’ clients (vehicles/players warping around, etc).
- Various bandwidth optimizations.
- Fixed connection issues with gang servers (done server-side, update not required).
- The system for rating a player’s quality-of-service has been improved, and made less conservative. This means you’ll see many more matches with 10-12 player limits.
- Fixed “clothes stealing” exploit. Stolen clothes will be deleted, legit clothes will be unharmed.
- Various changes to Matchmaking phase, to get players in the game faster.
- Team-based, non-Gang games are now required to have even teams. Gang matches still allowed to be off-by-one to allow easier matchmaking, since single people cannot be matched-in.
- Fixed issue that could cause the Blinged Out Ride vehicle to get stuck inside the garage when the driver disconnects.
- Fixed crash that could happen during server migration.
- Fixed rank reporting errors in Leaderboards for Team Gang Brawl and Team Big Ass Chains.
- Fixed problem where end of games stats display could be improperly sorted.
- Fixed issue in server migration where statistics would not be properly updated for the newly elected server.
- Fixed issue where incorrect server was elected for game size.
- Fixed issue where car could get stuck in a chop shop or get pushed out of the level and destroyed.
- Added caching to pimp hat and multiplayer chains to reduce delay when they are loaded.
- Fixed problem where PC could become bald after importing from single-player savegame.
- Fixed problem where multiplayer garages had problems with client vehicles colliding at the entrance with an invisible mesh mover.
- Item sync improvements.
- Fixed problem that could prevent twelve people from getting into a match due to not having enough security associations.
- Points stored in Big Ass Chains are now being reset between games.
- Fixed issue where gang stats retrieval could fail and not be retried.
- Addressed “standby” hack where a player would temporarily disconnect their network connection to move around without others seeing them.
- The proper number of custom vehicle choices now appears for the Hustlin multiplayer level.
- Gang sizes limited to 100 members.
- Fixed cases where gangs match but not all players get into the game.
- Only servers with sufficient bandwidth are selected to host a match.
- Fixed bug where multiplayer garages had problems with client vehicles colliding against unseen geometry.
- Big Ass Chains points scored stats are now reset between games.
- Fixed bug where player would have pipebombs in inventory but would not be able to throw them.
- Fixed problem in Protect Tha Pimp where a player would respawn at the beginning of a round in observer mode.
- DLC - Always display name of level server has selected, even if client does not have that level downloaded.
As you can see, they have fixed a lot of issues with Saints Row. Presumably, the problem that most people who play Saints Row will be happy about is that they have fixed the lagging issue. So, go and get your gang together, and start enjoying (hopefully) lag-free games over Xbox Live.
A massive thank you to koifim for submitting this.








thank god. we needed this
GREAT.
it’s a great patch, but isn’t it a little late…. I love being able to download updates, but too bad dev’s see this as an excuse to put a crappy game (altough SR isn’t really that bad) on the market just because they can always release a patch a couple of months later.
at least its not COD2 late…
i think it’s good that this is done, and to be fair it addresses alot of issues (prob why it took so long)
Although, I’m not seeing it at the moment - hopefully will be out by the time I download the new dash 2moro morning
Where do you get this patch from then because i cant find anything on marketplace and it doesn’t come up with update or anything when i put in the game?
Awesome. Now I can finally get my friends to play.
YES YES YES!
It’s a little late. I gave up on this patch and sold the game about 2 weeks ago.
I’m sick of these patches coming months after a games release. It’s like a strategy of theirs. Put out a game with crap multiplayer, promise a patch, but take months to release it. This gets people to hold onto the game instead of putting it in the used market.
Hoffer thats just dumb mainly because your bitching about a game you no longer have.
He does have a point, my group played once online then waited for a patch to improve the situation, it never came (until now) so everyone took it back and swapped it for another game. So fair enough I don’t have it but I paid for it to have both the 1 player and the online multiplayer so by not having it available at the outset I never received what I actually paid for.
No patch here in the U.S. yet. ??
i think the patch will come out with the dash update which is another 8 hours in the UK so probally should all check back in about 8 hours im guessing. Hopefully more demo’s with the dash update.
Nice.
Finally!
“DLC - Car dealership now skips paint selection for car if the car has no color data.”
“DLC - Always display name of level server has selected, even if client does not have that level downloaded.”
Sounds like new maps and cars are coming - YAY!
a new lobby would be nice…
The update for Saints Row is out Yay!
No wait it was the dashboard update my bad.
hmm no musicplayer patch because thats the part where my xbox freezes over and over again.
hmmmmm hopefully this patch will be out very soon so we can all enjoy multiplayer.
Nice, just in time for when I’ll get it!
4xAA on SDTV sounds good, I guess the frame rate isn’t a problem at all on SDTV then…I might as well turn on V-Sync too unless the update sorted it out a bit
Update for Saints row now available.
no its not
Calling me a Liar?
Just because your Xbox is as slow as your brain then wait till 2007, your Xbox will update with the rest of ours.
Lag is all but sorted out now, absolutely superb online this is now.
did i call you a liar no? all i said was ” no its not” and what the fuck as my xbox got to do with it not being up? nothing… My brain might be slow but atleast i have one.
You implied that the patch for Saints Row wasn’t available, when it is, that is calling me a Liar.
As for me not having a brain, atleast I can spell and punctuate properly, which puts me in a better position than you.
What part of “no its not” up dont you understand. The patch just got put up for everyone 2 minutes ago so you are a liar and you can even go on the vilition website for proof of that.
The patch was available at the time I posted, which was why I posted, which part of that do you not understand?
The update is in fact available! Im located in US/NY
Lags gone but still takes 5 minutes for it to get you onto a server which is just really annoying when you have 10 minutes of gameplay and then wait 5 minutes then another 10 minutes of gameplay then wait 5 minutes..
Being a standard-def gamer, the move to 4xAA has made a big difference to the graphics quality. Why didn’t they do that to start with?