Mortal Kombat 8 details emerge
In a recent discussion with Game Informer, head honcho of the series Ed Boon reveals some exciting new details about the upcoming game, plus a rough guess at when we will be seeing the game. Don’t get excited, it’s closer to 2009 than 2007.
Unfortunately Boon says the game will definitely be late 2008, maybe November if we are lucky, which guarantees nothing sadly. However he reveals that the game will be using the Unreal Engine 3, just as Gears of War does. There is also going to be a lot of change to what fans of the series are all used to.
GameInformer: Letâs talk about next-gen. You talked a little bit about the arcade concept that youâve been mulling around in your head. Is that something that you guys are fleshing out?
Boon: Yeah. I always thought that the standard lobby approach of hooking people up online seemed kind of obvious to do. Iâd love to incorporate that into gameplay. We have some really crazy ideas that are really kind of extreme, and Iâd be hesitant to mention them because people would assume that theyâre in the next game. But weâre definitely looking into different interfaces to the player for a lobby. For a way to get players hooked up and playing online, an ongoing thing like a ranking system or whatnot. Iâve always wanted to have sort of a virtual arcade. Itâs weird, because I can picture it in my head and I can see walking through the arcade and putting your quarter up, but I wonder how many people have experienced that part. Itâs been so longâthe early â90sâbefore some people were born, and they say, âWhat the hell is an arcade?â Weâre trying a bunch of stuff right now.
GI: How far into development is it?
Boon: The main thing weâre doing right now is the core technology. Weâre using the Unreal 3 engine, and weâre getting our base, âHow do display a character, normal-mapping, bump-mapping, shadowsâ all the things that are expected of the game. I have a bunch of ideas on paper in terms of things that Iâd like to theoretically try, but itâs not like itâs in a playable state yet.
GI: How has the experience been with the next-gen, and what are some of the nuances that youâre finding with the Xbox 360 and PS3?
Boon: Our goal, graphically, with this game is to be as gritty andâI donât like to use the word âdirty,â because I donât want to imply not-cool graphicsâbut a very dark, serious Mortal Kombat. Not vibrant, saturated colors, but more of a really down and dirty Mortal Kombat game. To me, when I saw Gears of War, I was like, âHoly s___! Thatâs the look that weâve been talking about.â Visually, thatâs what we want to do. Gameplay-wise, I kind of attribute it to what we did with Deadly Alliance, where everything is thrown out. Weâre not going to have three fighting styles, weâre not going to have the same punches and kicks and the same kind of control scheme. Everything is getting trashed. Weâre reinventing everything from the ground up. We really think thatâs neededâyou know, weâre on Mortal Kombat 8, in a senseâto kind of wipe the slate clean every once in a while, and I kind of feel that now is the time. Our visual presentation and our game presentation and our thing that youâll hear about very soon are all going to be new to this game. Itâs going to be nothing like youâve ever seen before.
GI: Whatâs it like to flush it all and start over?
Boon: Itâs really scary. Thereâs some stuff that I thought really worked well in the previous three games, but I really feel that we canât do any more of it. We canât do the new fighting-style stuff. We need to do something different. A lot of people say, âHow do they keep selling well?â And we really believe thatâs one of the reasons. Weâre not afraid to say, âThatâs working, but itâs time to do something new because itâs been five years.â
GI: Hypothetical time-frame for release. Are we talking â08?
Boon: Yeah. I would guessâand I wouldnât promiseâit would be around the fall, Novemberish time of 2008.
GI: Across all three platforms?
Boon: Weâre talking about that.
So it is certainly going to be a revolutionary game for the series then, removing the fighting styles that featured in the previous release which I personally thought worked well. A gritty look will be interesting, considering how violent it is. We have already seen the gore possible with the engine in Gears of War, so it should look even better since it will be two years on from Gears by the time MK8 is released.
Hopefully we will see something about the game soon, whether it be a screenshot or trailer, I’m sure no-one minds, we just want to see it in bloody action!








I can only imagine the fatalities on this one using the Unreal Engine 3!
I still think MK3 on the arcade is the best one.
Flawless Victory!
…………Yawn……….
I think all the MK games look like Matt Stone and Trey Parker where the heads of the animation department.
I could do better with a handycam and a GI Joe.
To be honest that would make a great game
toooooooooooo much blood, it’s just not realistic, get t@ sh*t fix b4 offering it to me.
I didn’t even know they still made this game after part 3. You can only rip a guys spine out so many times. It would be nice if Midway could come up with something new to catch everyone’s attention the way the original MK did.
F mortal kombat. Its time for Rare to break out Killer Instinct 3
Fuck this where is Soul Calibur 4? Namco wake up!