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Codemasters announces Hei$t

Codemasters announced a new next-gen title called Hei$t. The game, that’s being developed by inXile Entertainment who previously worked on ‘The Bard’s Tale’, centers around a bunch of bank robbers in San Francisco in 1969. You’ll have to plan, pull off and escape safely from dozens of heists all over town. The concept sounds pretty neat, unfortunately the first screenshots are not.

HeistHeist

Checkout the awesome shading on that dude’s ‘fro and that awesome fireworks coming from that guy’s handcannon. The concept on the other hand is neat.

It’s 1969, the summer of love in San Francisco. Enter Johnny Sutton, fresh out of jail and a descendant from a long line of big-time thieves, including his father who was gunned down during a job some years back. Playing as Johnny, and together with his Uncle Sal and reunited crew, players are set pull off dozens of heists that will inevitably make a name for him as the greatest bank robber of all time.

In addition to knocking off banks, each with their own set security precautions, throughout the city, players will be highly motivated to pull off further jobs. These include raiding bars, restaurants, strip clubs, armoured cars, and more in order to acquire the bigger and better tools needed to penetrate the increasingly more difficult banks.

Hei$t should take us back to the days of Bullit, Gone in 60 Seconds and The Italian Job, according to Creative Director Maxx Kaufman. “We designed HEI$T so that players feel like a part of the best robberies and car chases from classic movies,”, he said. “Everything from the different types of jobs to pull and the reckless pursuits by the police through the streets of San Francisco, to the sarcastic banter back and forth between the members of the crew, gives HEI$T the action and style of the great attitude and rock-driven films of the 60’s.”. The description sounds interesting enough, but is it enough to compensate for the poor graphics? Maxx still has some time to shape up the visuals as they are aiming for a release in the fourth quarter of 2007 on Xbox 360, Playstation 3 and PC.

Thanks for submitting Diogo and nofear360!

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12 comments on 'Codemasters announces Hei$t'

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Comment by Scrud on 2007-03-21 11:24:56 | Reply

OMG My eyes!!! these screens look shit.

At least they have lots of time to improve upon though

I’ve not even read the article, I stopped immediately after reading “Hei$t”

Comment by Chris on 2007-03-21 14:07:26 | Reply

I looked at the screenshots and ran away from my computer in a flailing mess…but now im back to tell you about it…oh i already have..okay..well…yeah it looks shit..but i suppose there there is much time to fix this seeing as its only just been announced

Comment by Kinetic Fart on 2007-03-21 15:37:54 | Reply

dude.. hahah these screens look like N64 type shit…

Comment by Naggerman on 2007-03-21 15:54:43 | Reply

How can that trolleybus take a right turn while the powerlines go straight?

Comment by VeteranAssassin on 2007-03-21 16:02:30 | Reply

Lane change?

Comment by dotfortun3 on 2007-03-22 03:32:24 | Reply

its actually going left ;-p

Comment by H1tchman on 2007-03-21 17:31:59 | Reply

The bloke on the right has got some sort of pistol shaped flame thrower, Realistic then :-)

Comment by StGermain on 2007-03-21 21:33:12 | Reply

The second screenshot reminded me of Pulp Fiction :)

Comment by Halo Man on 2007-03-22 04:14:39 | Reply

WTF? these graphics couldnt even pass on xbox1 look at the cars in the background!!

Comment by OctagonQontrol on 2007-03-22 11:34:02 | Reply

Even worse, I played a similar game on my C64 back in the days. Dunno what is was called but it looked better than this $hit

Comment by General Bortax on 2007-03-22 12:59:36 | Reply

I have been waiting for a game this good to come along all my life!
So shit it makes Shite Planet look good!

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