Luke Plunkett over at Kotaku had a sit down with Hideo Kojima, and talked about the future of the series as well as whether or not the game would be multiplatform. Despite an interest in the 360, and the other games jumping ship, Kojima said that MGS4 will not be making its way to the 360.
Kojima had this to say in regard to all of the next-gen consoles, and MGS4.
The PS3 is like the theatre, it’s a little bit high-priced but it has to be high quality as well. The 360 is a DVD, it still needs to be high quality but you need more variations, while the Wii is almost like a TV channel, because every game you have it with your family…
But like I said, MGS4 is aimed for the movie theatre, it’s aimed for the PS3, so the game’s scenario and graphics need this theatre-type hardware. It’s when a producer has a game that can work on the ‘DVD level’ that a game will go multiplatform”, he says. Sorry kids. Your “OMGMGS4360″ banners will have to come out another day.
The comparison of the PS3 to a theater is quite telling, as Kojima states later in the interview that if he had to start all over, he would prefer to make movies rather than games. This will come as a shock to anyone who has seen an ending of a MGS game. Kojima goes on to speculate as to why the rumors are so prevalent, “Because 360 owners want it on 360, obviously”. MGS4 is one of the last blockbuster games for the PS3 that has yet to turn multiplatform. MGS4 is one of the few titles that has the potential to cause a surge in console sales, like Blue Dragon has done for the 360 in Japan. Without MGS4, 360 owners will have to settle for any of the numerous blockbuster exclusives due out this year.
Thanks to nofear360 for submitting.