We brought you an exclusive look last month of PGR 4 with some nice details about what to expect. A Polish magazine now has more details, with the pages being scanned for your viewing pleasure. All is after the jump for you to get excited about.
New things that we may not have known before:
- In career you choose event from a large map similar to “tree” in Ridge Racer
- Driving model doesn’t change fundamentally, but drifting is a little easier
- It’s more difficult to spin opponent’s car with hitting his back
- You can create online cups
- 200 courses
- Shanghai has the longest straights in MSR/PGR series plus wide roads and loose corners
- Puddles on the road while raining, ruts when it snow
- Menus aren’t static as in PGR3, now they’re red-white and SSX-style
- Intro is short, but very dynamic
- After finish cars doing donuts
- When you’re doing good drifts on screen appears status like Sweet, Dude, Awesome
- 720p, 30fps, better textures and dynamic lighting
- Every car is build-up with 70k-100k polygons
- In-car camera is hanging a bit lower than in PGR3
- More polygons on drivers, because of… it’s secret for a while
- More spectators on tracks, they’re more interactive, better animated, and waving national flags
- Up to now series had bad luck, PGR was a launch title on Xbox, PGR2 was developing while Xbox Live debuted, PGR3 was a X360’s launch title but now with PGR4 Bizarre could focus on gameplay, not on the technical aspects and new technologies
The next list is more on what is included, but some language is slang and as such doesn’t always make sense to everyone. Where possible it has been fixed or removed, but sometimes it isn’t that easy:
- All PGR3 Enviroments to Return
- Joined By Shanghai and Two Other New Cities TBA, and a “Fantasy Track”
- Ditched The 170mph and Up. This Time It’s Iconographix.
- Cars to feature are: 1960s Mini, ‘63 Corvette Stingray, ‘54 Maserati 250F, Ferrari 599 GTB Fiorano and many more…
- Fully developed fog, puddles turning to ice, windshields collecting frost
- Fully rejiggered Career Mode totally mapped out a la Tiger Woods. You create a driver, their nationality etc
- AI now has character. You know the drivers and they have their own style.
- In car view features more active driver (fist pumping) and more shaky craziness.
- Online physics improved to cut down on cheesers.
That’s a lot of information to take in, so take a minute to recuperate from that. The game is sounding better and better the more we hear about it, challenging Forza 2 all the way. Just from the scans you can see that the weather effects look excellent, and the general look of the game also looks damn good.
Hopefully we will see more on PGR 4, with perhaps some official media put out such as high-res screenshots. It won’t be long since it is promised that this game will be released in 2007.
Thanks James T for submitting.