Browsing around the show floor, we managed to stumble upon some Kane and Lynch demo pods. Naturally, we got some footage and have our first impressions of the game.
There were two missions to play, one up on a roof, and the other downtown. What with the noise and lack of headphones available, it was quite difficult to work out what to do, but that’s no fault of the game. The graphics were decent (although not Gears of War quality) and the framerate was smooth and solid for 90% of the time (it’s a demo, so don’t expect it to be perfect) The environments were the most enjoyable thing to witness, as they were almost fully destructible. You can see in the video above how the pillars crumble nicely and how the bullets leave holes in them. Later on in the demo, glass smashes as bullets penetrate it, shattering nicely all around.
Despite looking lovely though, the controls felt a little too clunky to be comfortable. It wasn’t the slickest game we played today, however having some idea of what to do may have increased the enjoyment somewhat. Trying to cover was not an altogether easy task, and aiming was a tad slow. Perhaps the aiming speed can be increased in the settings like Stranglehold. For now, we’ll give it the benefit of the doubt.
The jury is still out on this one, but suffice to say it wasn’t the most impressive showing of a game we have seen. That title surely goes to Devil May Cry 4…