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Transmission Games talk Sin City

After being snapped up by Red Mile Entertainment in August, Australian developers IR Gurus (AFL Premiership, Heroes Over the Pacific, Heatseeker) have now become Transmission Games. And, armed with their new name, the studio is set to create a fresh gaming series crafted from the inspiration of Frank Miller’s stylish Sin City graphic novels. On that front, GameSpot recently sat down with Transmission to chew the gaming fat… hit the jump to get the skinny.

First of all, Sin City fans will likely be thrilled to learn that Red Mile Entertainment and Frank Miller have put pen to paper on a considerable deal that will result in a dedicated series of licensed Sin City videogames hitting retail over the course of the next ten years – the first of which will be on offer via Transmission Games.

Chatting with GameSpot at the recent Game Connect Asia Pacific Conference, Transmission Games’ CEO Mike Fegan outlined that “it’s early days” where Sin City is concerned:

“We’re in pre-production at the moment – so far so good. Red Mile has hired some excellent game designers out of L.A. who are working with us here. The pre-production phase is critical in any project, and Frank Miller has had a lot of input. Frank is actually writing us some brand new characters – he’s essentially driving the storyline.”

When asked to elaborate on that storyline, Fegan offered that it will arrive as completely new and will help the studio bring “something unique” to the market in order to provide gamers with “a new experience.” Interestingly, from the Frank Miller perspective, Fegan said that the Sin City creator is “pretty keen to expand this into an interactive experience.”

“Taking Sin City into the world of video games is very exciting – games offer a whole new way to bring audiences into Sin City,” said Frank Miller via an official Red Mile press release. “The Red Mile team has impressed me with its dedication to creating Sin City video games that will remain true to Sin City as I’ve always seen it.”

With the as-yet unnamed Sin City game only in the initial stages of pre-production, there’s a long way to go before a concrete release date is offered up by either its developer or publisher. However, Fegan at least confirmed that it will be a third-person action adventure faithful to Miller’s artistic inspiration, it will utilise the Unreal 3 engine, and arrive on the PlayStation 3, Xbox 360, and Games for Windows.

And, with Fegan explaining that Red Mile’s acquisition allows Transmission Games to push forward with its drive to produce world-class products and become “a top 20 development studio,” the future could well be bright for the evolving Sin City franchise.

When we know more, so will you…

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3 comments on 'Transmission Games talk Sin City'

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Comment by ETHAN COLE 1 on 2007-11-28 08:25:12 | Reply

either gonna be awsome or lame.

Comment by StGermain on 2007-11-28 10:18:03 | Reply

I think it’s impossible to capture the soul of the comics.

Comment by whatev on 2007-11-28 08:36:33 | Reply

cool

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