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[E32008] EndWar marching onto Xbox 360 on October 14

While going hands-on with Ubisoft’s console-centric real-time strategy game, Tom Clancy’s EndWar, Joystiq got word that the voice-controlled RTS will be hitting store shelves on the Xbox 360 and PS3 on October 14. We’ve also embedded a brand new trailer and a short developer walkthrough which fills you in on factions, units, upgrades, and more.

Review the game’s key features below:

  • Wage war without ever picking up a controller with the revolutionary voice command system.
  • Experience a chillingly realistic vision of World War III in the fashion of the best techno-thrillers.
  • Explore 40 stunningly realistic real-world battlefields set in Europe and the United States, including Washington D.C., Paris, and Moscow.
  • Deeply customizable armies featuring unit ranks and hundreds of upgrades add up to endless replay value.
  • Go to war online in a persistent multiplayer campaign with fully-customizable battalions and units.
  • Watch the destruction unfold in spectacular detail in massive battles featuring hundreds of units and fully destructible environments.

Do you think EndWar can pull off the trick so many other consoles RTS games have failed at?

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10 comments on '[E32008] EndWar marching onto Xbox 360 on October 14'

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Comment by unleash on 2008-07-17 11:38:13 | Reply

In word No.

I don’t think the voice command will work very well, no-one has managed it yet. You’ll most likely end up repeatedly shouting commands in different tones trying in vein to get the damed thing to recognise what your saying.

Comment by Sean on 2008-07-17 16:48:06 | Reply

it’s actually very accurate.

Comment by nokidding on 2008-07-17 11:55:09 | Reply

meh… ill wait to judge. im not going to speculate…. yet.

Comment by Worms on 2008-07-17 15:05:54 | Reply

I did the closed beta. The voice commands do work pretty good but game itself didn’t really grab me that much. The persistent online world is pretty cool though. When you log in you see what territories your faction is fighting for and how the war has progressed since you’ve been away.

Comment by o Pizzle o on 2008-07-17 15:36:55 | Reply

Yep same here Worms, I did the beta and I found the voice commands worked really well. The idea and thoughts and what this game could`ve been is very impressive, but what the game is, is well… meh.

Comment by Veritas on 2008-07-17 19:59:19 | Reply

Am I the only one that thought infantry were kinda useless?

Everybody always spammed the goddamn helicopters.

Comment by whatev on 2008-07-17 16:18:11 | Reply

I’d need to play it before I buy this …

Good job stepping up the coverage XBOXIC …

Comment by tony on 2008-07-17 16:41:18 | Reply

voice commands work well in rainbow Vegas 2

Comment by dstrike on 2008-07-17 18:04:33 | Reply

If the voice controlling/recognition works it could be very interesting. having to scroll with a controller in RTS games is not fun, this would be a nice solution to less scrolling.

Comment by Veritas on 2008-07-17 20:02:50 | Reply

Players’ line of sight in this game is limited to what your units can see. You have a camera that is stuck within a radius of one of your units, and if you need to move you “hot swap,” basically moving the camera to another unit.

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