Blast your cache to Oblivion
Bethesda ran into problems with the Xbox 360 cache during Elder Scrolls 4: Oblivion development, as it got more and more fragmented each time the game was played. Thoughtfully they included a cache cleanup tool, which should help speed up caching for all your game.
As Gaming Bits was explained:
Oblivion uses the Xbox 360 hard drive extensively to cache (copy and reuse) game data. This is done to optimize all loading the game does. It has been found in rare cases on some Xbox 360s that the cached data can get overly fragmented. This exhibits itself by the game taking a long time to load anything from menus, dialogue, sounds, objects, levels, and more.
To solve this problem, reset your Xbox, and hold down the A button as the game is booting up. If any button is held while Oblivion is loading, it will clear its hard drive cache, and create a new one. Once you see the “Bethesda Softworks” logo video, the game is already loaded, and the cache should have been cleared.
Clearing the cache completely should essentially speed up loading times for all of your games, as the whole fragmentation is removed.








Must say I am glad to see that they though about this and were prepeared. I kept wondering while I read this, how are the people that dont have a hard drive. Considering that the game uses the drive so much. So how are their playing expirience?
Huge loading times and bad performance I’d say.
I heard this game rocks. Anyone out there that owns the game… do you notice this caching problem?
I bought it last night but have had a chance to play it yet. I’m gonna play it tonight after work. I’ll let you guys know if I see any problems.
Wow, this works with Burnout too!
Almost twice as fast!!
Just got the game, gonna play it in about 30 mins, I can’t wait! soul2soul FTW!
I played it last night, and loading times are a tiny bit annoying. I don’t think I’ve run into a cache problem in a single night.
The loading time going from interior to exterior is fairly annoying, but the caching helps. One bright thing they seem to have done is…
When you go inside from outside, that is generally a quicker load. I was worried that when going back outside every time, I would be subject to another painfully long exterior load. It pretty smart tho. Either much of the local exterior remains in memory, or the cache is really effective. The load times to go *back* outside are much shorter than the first time you go.
Does this holding A button work with every Xbox 360 game?
I haven’t experienced any loading problems with Oblivion.
what would the data caching be like on a 256 MB memory unit?
What would be the point of bringing back a year old thread?
2 years old.
because i would like to know, what would the data caching be like on a 256 MB memory unit?
i do not believe data is cached on a memory stick. hard drives have sections of space reserved for caching. i do not believe this is the case for a memory unit. i could be wrong, but i would not count on a performance increase at all.
There’s no caching for anything on a memory card you must have the hard drive.