A Mass of Alan Wake Details
The great guys over at GamersDailyNews were fortunate enough to clinch more than enough information you could dream of with the upcoming ‘Alan Wake’ game which feels like it has been in development for a lifetime! If you have been itching for more information surrounding the main story - then read on.
Major details about the story and environment are below.
Wake fleeing from the FBI, avoiding the light.
In Alan Wake there is an array of light based weapons such as the flaregun. Before a player can do any damage on an enemy taken over by the dark presence he must first remove the protecting dark presence away using his light. After the dark presence is removed the taken are still a threat, therefore conventional weapons are essential to finish them off. The flaregun is one of the few weapons that can both destroy the dark presence and kill an enemy at once.
In Alan Wake the player can utilize light sources within the environment itself to tactically progress. Here the headlights of a car are used to burn the dark presence away and ram the enemies down. In Alan Wake there are a variety of vehicles at the players disposal and a vast supporting cast around Wake himself that play important roles within the story.
The night and day cycle are all part of the simulation. As Wake’s world slides further into a nightmare night falls bringing out the dark presence. Here Wake is at his most vulnerable state and finding light becomes an objective to survive. What Wake does during the daytime reflects importantly on what happens at night. The player will gather important parts of the story that will echo events that may happen later. Learning about a location during the daytime can be fundamental to the players survival at night.
The dark presence has the ability to take over machines and vehicles, inanimate object and the environment itself, turning them violently against Wake like that of a poltergeist. The strength of light capable of defeating them is dependent on the size of object. Wake torches the dark presence using a flashlight. There are a variety of flashlights in the game and against bigger enemies the player may need to man a light turret or find other such powerful light sources to defeat enemies.
An object possessed by the dark presence rising malevolently, it can take on all shapes and sizes and attack eccentrically. The player needs to dodge their attack and torch away the dark presence to destroy it. Finding and creating safe havens of light is a fundamental part of survival in Alan Wake, and strategically utilizing the environment is integral.
To view more screenshots, click here to see the collection we recently posted for your perusal.
Alan Wake is a psychological action thriller inspired by Twin Peaks, Lost and the works of Stephen King - set to release on May 18th in America and May 21st in the UK/EU
Source: GamersDailyNews








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