According to Microsoft’s Aaron Greenberg, Lionhead’s interactive Kinect game ‘Milo and Kate’ was never intended for production and was only a way of demonstrating the capabilities of the new technology.
Quoted by Greenberg:
“Last year we unveiled the Project Natal technology, we showed a bunch of technology demos as part of that,” Greenberg told TV show Good Game.
“And obviously [Milo] is a technology demo that continues to exist, but right now it’s not a game that we’re planning to bring to market.”
Only recently, Peter Molyneux, the creator from Lionhead told CVG that the finished game is â€ś10 times more amazingâ€ť than the demo displayed at last yearâ€™s E3 event and is currently only being viewed by celebrity folk behind closed doors. Further adding, â€śIt’s only when you see it in its entirety and play it that you realise itâ€™s robust enough for people to play on their own.â€ť
Microsoft had even gone as far as trademarking the name ‘Milo and Kate’ for an interactive video game that features elements of science fiction. The Trademark combined with Greenberg’s statement contradicting Molyneux’s, can only lead us to assume the decision to scrap its release was recent.
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Kotaku have reported that ‘Milo and Kate’ will be released, but just not this year!
“Project Milo absolutely continues in development at Lionhead Studios,” Microsoft director of project management Aaron Greenberg told Kotaku today. “It is just not a product we plan to bring to market this holiday. The team at Lionhead has always been a center of innovation and will continue to deliver against that charter.”